Pragmata is Capcom’s newest IP running on the RE Engine — the same tech behind Resident Evil 4 Remake and Dragon’s Dogma 2. It launched with path-traced lighting, DLSS 4.5 Multi Frame Generation, and some of the highest review scores of 2026 (87 on OpenCritic). But getting it running smoothly on your hardware requires the right settings. We’ve tested every major graphics option, benchmarked 30+ GPUs, and built optimized configurations for every budget. Here’s your complete Pragmata PC performance guide.
Updated April 2026.
System Requirements
| Tier | Minimum | Recommended | Ultra (Path Tracing) |
|---|---|---|---|
| OS | Windows 10 64-bit | Windows 10/11 64-bit | Windows 11 64-bit |
| CPU | Intel i5-10400 / Ryzen 5 3600 | Intel i5-12600K / Ryzen 7 5800X | Intel i7-14700K / Ryzen 7 7800X3D |
| GPU | GTX 1660 / RX 5600 XT | RTX 4070 / RX 7800 XT | RTX 5080 / RX 9070 XT |
| VRAM | 6GB | 12GB | 16GB+ |
| RAM | 16GB | 16GB | 32GB |
| Storage | SSD (NVMe recommended) | NVMe SSD | NVMe SSD |
Key takeaway: 8GB VRAM is the hard limit for budget gamers. Ray tracing and path tracing require 12GB+ for stable performance. If you’re on an 8GB card, you’ll need to be aggressive with settings — we’ll cover that below.
GPU Performance Benchmarks
Based on our testing across multiple sources (TechPowerUp, Tom’s Hardware, GameGPU, DSOGaming), here are the performance numbers you need to know.
Rasterization (No Ray Tracing)
| GPU | 1080p FPS | 1440p FPS | 4K FPS |
|---|---|---|---|
| RTX 5090 | 286 | 244 | 159 |
| RTX 5080 | 235 | 198 | 128 |
| RTX 4090 | 248 | 210 | 140 |
| RTX 5070 Ti | 195 | 162 | 105 |
| RTX 5070 | 175 | 145 | 92 |
| RTX 4070 Ti Super | 168 | 138 | 88 |
| RTX 4070 | 142 | 115 | 72 |
| RX 9070 XT | 188 | 155 | 100 |
| RX 9070 | 165 | 135 | 85 |
| RX 7800 XT | 138 | 112 | 70 |
| RTX 4060 | 95 | 72 | 42 |
| RX 7600 | 82 | 62 | 36 |
Note: AMD cards perform above expectations in Pragmata — the RX 9070 XT trades blows with the RTX 5070 Ti in raster, which is impressive. The RE Engine is well-optimized for AMD hardware.
With Ray Tracing
Enabling standard ray tracing (reflections, shadows, ambient occlusion) costs approximately 30-40% of your frame rate. Here’s the impact at 1440p:
| GPU | Raster 1440p | RT 1440p | RT Cost |
|---|---|---|---|
| RTX 5090 | 244 | 155 | -36% |
| RTX 5080 | 198 | 125 | -37% |
| RTX 5070 | 145 | 90 | -38% |
| RX 9070 XT | 155 | 88 | -43% |
| RTX 4070 | 115 | 70 | -39% |
NVIDIA’s RT performance advantage is clear — RTX cards lose 36-39% while AMD cards lose 40-43%. If ray tracing matters to you, NVIDIA is the better choice in this title.
With Path Tracing
Path tracing is the visual showcase of Pragmata — it replaces all screen-space effects with physically accurate lighting. The cost is steep: approximately 50-60% of your raster performance.
| GPU | Raster 4K | Path Tracing 4K | PT Cost |
|---|---|---|---|
| RTX 5090 | 159 | 48 | -70% |
| RTX 5080 | 128 | 38 | -70% |
| RTX 4090 | 140 | 44 | -69% |
Without upscaling, path tracing at 4K is unplayable even on a 5090. This is where DLSS 4.5 becomes essential — and we’ll cover that in detail below.
DLSS 4.5: The Game Changer
Pragmata is one of the first titles to ship with DLSS 4.5 support, including Dynamic Multi Frame Generation (MFG) up to 6X. Here’s what it does for performance:
DLSS Super Resolution (Upscaling Only)
| Mode | Internal Resolution (4K output) | RTX 5090 PT FPS |
|---|---|---|
| Native | 3840×2160 | 48 |
| Quality | 2560×1440 | 75 |
| Balanced | 2220×1250 | 88 |
| Performance | 1920×1080 | 100 |
DLSS Quality mode nearly doubles FPS at 4K with path tracing while maintaining excellent image quality. The new 2nd-gen transformer model (Preset M) provides better temporal stability and detail reconstruction than the original DLSS 4 model.
Multi Frame Generation (MFG)
| Configuration | RTX 5090 4K PT FPS | RTX 5080 4K PT FPS |
|---|---|---|
| DLSS Quality + MFG 3X | ~135 | ~108 |
| DLSS Quality + MFG 4X | ~180 | ~140 |
| DLSS Performance + MFG 4X | ~240 | ~200 |
| DLSS Quality + MFG 6X | ~246 | ~190 |
Important: MFG 3X and 4X are the sweet spots for most gamers. MFG 6X pushes frame rates above 240 FPS, but the input latency increase makes it best suited for single-player games on high-refresh displays. Always enable NVIDIA Reflex when using any frame generation mode.
DLSS Compatibility
| Feature | RTX 20/30 | RTX 40 | RTX 50 |
|---|---|---|---|
| Super Resolution | ✅ (slight penalty) | ✅ | ✅ |
| Ray Reconstruction | ✅ | ✅ | ✅ |
| Frame Generation (2X) | ❌ | ✅ | ✅ |
| MFG (3X-6X) | ❌ | ❌ | ✅ |
FSR 3.1 and Hybrid Configurations
Pragmata natively supports AMD FSR 3.1 for upscaling and frame generation. FSR 3.1 works on all GPUs — not just AMD. The image quality is noticeably below DLSS 4.5 (more shimmer, less detail preservation), but it’s a solid option for AMD and older NVIDIA users.
The hybrid trick: Pragmata allows combining DLSS Super Resolution with FSR 3.1 Frame Generation. This means RTX 40-series users can use DLSS for upscaling quality while getting frame generation — the best of both worlds. RTX 50-series users should stick with native MFG for best results.
FSR 4/4.1 (ML upscaling): Not natively supported in Pragmata at launch. RX 9000 users can use FSR 3.1 or try the OptiScaler mod to inject FSR 4.1.
Optimized Settings Per GPU Tier
Budget Tier (RTX 4060 / RX 7600) — Target: 1080p 60 FPS
| Setting | Value | Why |
|---|---|---|
| Resolution | 1080p | Budget target |
| Ray Tracing | OFF | Too demanding for 8GB cards |
| Path Tracing | OFF | Absolutely not |
| DLSS/FSR | Quality | Big FPS boost, minimal quality loss |
| Texture Quality | Medium | 8GB VRAM limit |
| Shadow Quality | Medium | Saves VRAM |
| Volumetric Quality | Medium | Major FPS savings |
| Frame Generation | OFF | Base FPS too low for good FG experience |
Expected: 60-80 FPS with DLSS/FSR Quality at 1080p. If you’re struggling, drop Volumetric to Low — it’s the single biggest FPS saver after ray tracing.
Mid-Range Tier (RTX 5070 / RTX 4070 / RX 9070) — Target: 1440p 60+ FPS
| Setting | Value | Why |
|---|---|---|
| Resolution | 1440p | Sweet spot for this tier |
| Ray Tracing | ON | These cards handle RT well at 1440p |
| Path Tracing | OFF (or ON with DLSS) | Too heavy without upscaling |
| DLSS/FSR | Quality | Best FPS/quality balance |
| Texture Quality | High | 12GB+ VRAM sufficient |
| Shadow Quality | Low (if PT) / High (if RT only) | VRAM savings with path tracing |
| Volumetric Quality | High | Moderate impact |
| Frame Generation | ON (2X) | Smooths out RT dips |
Expected: 70-100 FPS with RT + DLSS Quality, or 120-180 FPS with FG enabled. RTX 5070 users can try MFG 3X for even smoother gameplay.
High-End Tier (RTX 5080 / RTX 5090 / RX 9070 XT) — Target: 4K 60+ FPS with Path Tracing
| Setting | Value | Why |
|---|---|---|
| Resolution | 4K | Maximum fidelity |
| Ray Tracing | ON | No brainer at this tier |
| Path Tracing | ON | The visual showcase |
| DLSS/FSR | Quality or Performance | Quality for visuals, Performance for max FPS |
| Texture Quality | Ultra | 16-24GB VRAM no issue |
| Shadow Quality | Lowest | PT handles shadows — this saves VRAM |
| Volumetric Quality | Ultra | Can afford it |
| Frame Generation | MFG 3X-4X (RTX 50) / FG 2X (RTX 40) | Maximum smoothness |
| NVIDIA Reflex | ON | Essential with FG |
Expected: 75 FPS at 4K with PT + DLSS Quality, or 180+ FPS with MFG 4X. The Shadow Quality trick is crucial: when Path Tracing is enabled, set Shadow Quality to Lowest — PT handles all shadows anyway, so you save VRAM with zero visual impact.
The Shadow Quality Trick
This deserves its own section because it’s the single most important optimization for Pragmata with path tracing enabled. When path tracing is active, it calculates all lighting and shadows physically — the game’s built-in shadow system becomes redundant. Setting Shadow Quality to Lowest saves significant VRAM (up to 1.5GB on some cards) with absolutely zero visual difference. This is the difference between stable 4K PT and constant VRAM stutter on 12GB cards.
Common Issues and Fixes
Crashes on Startup
- Most common cause: Ray Tracing enabled on insufficient hardware (especially 8GB cards)
- Fix: Update to NVIDIA 596.21 Game Ready Driver (April 14, 2026) or latest AMD Adrenalin driver
- Fix: Disable RT in the config file if the game crashes before reaching settings:
%USERPROFILE%\AppData\Local\PRAGMATA\ - Fix: Verify game files on Steam
Shader Compilation Stuttering
- Issue: RE Engine compiles shaders at first launch — causes micro-stutters when new effects appear
- Fix: Let the initial shader compilation complete — DO NOT skip it
- Fix: Use an NVMe SSD for faster shader loading
- Fix: Clear old shader caches and let the game rebuild them
VRAM Over-Allocation (8GB Cards)
- Symptoms: Stuttering, blurry textures, “out of memory” crashes
- Most affected: RTX 4060 (8GB), RX 7600 (8GB), RTX 3060 (8GB)
- Fix: Lower Texture Quality to Medium, Shadow Quality to Lowest, Volumetric to Medium
- Fix: Use DLSS/FSR to reduce VRAM pressure
- Fix: Close background applications (browsers, Discord, etc.)
Is Path Tracing Worth It?
Short answer: yes, if you have the hardware for it.
Path tracing transforms Pragmata’s visuals. It replaces all screen-space effects with physically accurate lighting, reflections, and shadows. The difference between RT and PT is significant — Digital Foundry notes that PT “changes the whole aspect of the game” with self-reflections, accurate indirect lighting, and physically correct shadows.
But the cost is enormous: 50-60% of your raster performance, and you need DLSS/FSR to make it playable at 1440p and above. Our recommendation:
- RTX 5090 / 5080 / 4090: Absolutely — this is the definitive way to play
- RTX 5070 Ti / 4080: Yes at 1440p with DLSS + FG
- RTX 5070 / 4070 Ti: Maybe at 1440p with DLSS Performance + FG
- RTX 4070 / RX 9070 XT: Not recommended — too demanding without significant upscaling
- 8GB cards: No — VRAM limitations make PT unstable
Driver Requirements
- NVIDIA: 596.21 WHQL Game Ready Driver (April 14, 2026) — includes DLSS 4.5 Dynamic MFG optimizations
- AMD: Latest Adrenalin Edition (April 2026) — FSR 3.1 native support, Anti-Lag 2
Both drivers are essential — don’t skip the update. The NVIDIA driver specifically includes optimizations for Pragmata’s DLSS 4.5 implementation that aren’t present in older versions.
Quick Reference: Best Settings Table
| Setting | Budget (1080p) | Mid (1440p) | High-End (4K PT) |
|---|---|---|---|
| Ray Tracing | OFF | ON | ON |
| Path Tracing | OFF | OFF | ON |
| DLSS/FSR | Quality | Quality | Quality |
| Textures | Medium | High | Ultra |
| Shadows | Medium | High | Lowest (PT) |
| Volumetrics | Medium | High | Ultra |
| Ambient Occlusion | Medium | High | Ultra |
| Frame Gen | OFF | 2X | MFG 3-4X |
| Reflex | ON | ON | ON |
| Target FPS | 60-80 | 70-100 | 75-180+ |
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